Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The race of gnomes. They are gold-skinned and have dark-colored eyes. They are noted for their use of widespread semaphore systems. The only kind of magic they can do is air magic. Their government is an aristocracy that is functional. They control an impoverished island that holds many ancient, lost treasures. They seem to have a special purpose on the world.
The race of humans. They have four legs. They change genders as they age. They have an affinity for swampland. They are exceptionally good at decay magic. They practice some forms of spiritual discipline, but some would debate if it is an actual religion. They completely control a swampy country whose recorded history goes back to the dawn of time.
The race of elves. They have six legs. Their sense of smell is incredibly powerful. Their magical practices tend to focus on divine magic. They completely control a rich land. They are a magical mutation of another race.
The race of dwarves. They are black-skinned and dark-haired. They take naturally to seas. They are noted for their nutritious food. They are naturally curious. They worship a matriarchial pantheon of gods and goddesses. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. Their government is functional.
The race of humans. They are light-skinned and have blue eyes. They can withstand great damage. They take naturally to swamps. Their emotions are hard to understand for others. They have no defining religion, but gladly adapt those of others. Their government is a bureaucracy that is entirely dysfunctional.
The race of Vampires. In their culture, arithmetic is a highly prized ability. They seek any alliance, technology, or advantage that will benefit them. They worship a conflict-ridden pantheon of gods and goddesses. They believe the powers that be are generally distant and uninvolved in their lives. They exist outside this dimension, but have some influence inside of this one.
The race of Satyrs. They are genderless, and are able to reproduce on their own. They are famous for their canals and dangerous poisons. They worship a patriarchal pantheon of gods and goddesses. They believe the powers that be are generally distant and uninvolved in their lives. They control an impoverished jungle country that is the site of a lost civilization.
The race of humans. They are fair-haired and have warmly-colored eyes. They host colonies of fungus in their bodies that provides a number of benefits. They are exceptionally good at stone magic. They employ a servant species for some tasks. Their history is unknown even to them.
The race of dwarves. They are dark-skinned and dark-haired. They shed their integument as they grow. They are legendary for their magic-users. Their magical practices focus exclusively on enchantment. They manage to control an impoverished city-state that is beset by a mysterious evil.
The race of Gremlins. In their culture, every person is expected to be good at combat. They are very dishonest. They worship a pantheon of gods and goddesses. The goddess of rivers is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. Their government is corrupt. They barely control an empire. They are the descendents of another species.

 

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