Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The race of humans. They are noted for the almost supernatural skill of their adventurers. Their magical practices tend to focus on rock magic. Their government is inefficient. A great doom awaits them, and they are all too aware of it.
The race of Griffin-people. They are well-known for their great monuments and shrines. They are exceptionally good at animal magic. Their government is entirely dysfunctional. They barely control an island that is known for its exotic animal life. They are the reincarnation of another species.
The thin race. They have tiny ears. They have bony spines down their backs. They are well-known for their gardens. They have little sense of being a separate species - and integrate well with other races. They worship a single god who works with a host of created sub-deities that are also worshiped. They believe the powers that be are intimately involved in their lives. They exist only as slaves. They are the reincarnation of another species.
The squat race. They have four arms. They have many horns on their heads. They naturally hybernate. Their gods are said to be dead or have fled this world. Their government is a representative democracy. They barely control an impoverished plains-covered kingdom that is known for its predictable weather. They were created as part of a breeding experiment that was unexepctedly successful.
The race of Satyrs. They are noted for their opera houses. They have little sense of being a separate species - and integrate well with other races. Their government is a representative democracy that is functional. A great doom awaits them, and they are all too aware of it.
The race of evolved fish. Their magical practices tend to focus on wind magic. They have no defining religion, but gladly adapt those of others. They have no country of their own, but work for other races.
The race of ox-people. They are merciless towards the weak - even among their own species. Their government is a meritocracy. They control a rich empire that, in the past, was blessed by the powers that be. No one knows where they came from.
The tiny race. They have tentacles instead of hair. They have six arms. They are legendary for their historians and scouts. They are famous for their universities and seminaries. They have quite the sense of humor. They worship a complex, matriarchial pantheon of gods and goddesses. The goddess of winter is especially important to them. Most religious observation is very disordered and disorganized. Their government is corrupt. They control an impoverished island.
The race of dwarves. They are naturally good at theology. They avoid all kinds of magic except illusion-creation. They are split into two conflicting factions. They worship a single goddess who works with a host of created sub-deities that are also worshiped - this deity in turn has a nemesis responsible for evil in the world. Most religious observation is done in public ceremonies. A great doom awaits them, and they know it not.
The race of halflings. They have six eyes. They are extremely patronizing. Their government is inefficient. They completely control an island that is known for its predictable weather. A great destiny awaits them, and they wait for it patiently.

 

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