The skeletal race. They have a centaur-like hindquarters. They are famous for their libraries. The only kind of magic they can do is sound magic. Their government is non-functional. A great destiny awaits them, and they wait for it patiently.
The massive race. They reproduce by laying eggs. They are exceptionally good at sound magic. They completely control a wealthy peninsula. They tend to be mistrusted by others - but no one can say why.
The race of dolphin-people. They are a hermaphroditic race. They are noted for their magic-users. They have no defining religion, but gladly adapt those of others. They are the reincarnation of another species.
The race of intelligent Gargoyles. They reproduce quickly. They are famous for their postal system and shrines. They are exceptionally good at illusion-creation. They worship an organized pantheon of gods and goddesses. They believe the powers that be are generally distant and uninvolved in their lives. Their government is corrupt. They manage to control a wealthy empire. A great doom awaits them, and they know it not.
The race of dwarves. They are white-skinned and green-haired. They are legendary for their historians and monks. They are noted for their great buildings and fantastic spices. They are exceptionally good at divination. Their government is a bureaucracy. They control a rich kingdom. The goddess that created them in turn abandoned them.
The race of Ogres. Their magical practices tend to focus on divine magic. They are natural scavengers, able to take advantage or reuse anything. They worship an organized pantheon of gods and goddesses. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is ritualized and distant. They were created as part of a breeding experiment that was unexepctedly successful.
The cumbersome race. They have tentacles instead of hair. They are telepathic. Their magical practices tend to focus on death magic. They love epic poetry and sagas. Once slaves, they overthrew their masters and rule their realm now. A great destiny awaits them, yet they know it not.
The race of gnomes. They are exceptionally good at elemental magic. They are naturally curious. They are in general, atheists. They barely control an island chain. Their history conceals a great secret.
The race of halflings. They are black-skinned, fair-haired, and have green eyes. They produce great clerics. They are noted for their fine wines. Elaborate jewelry and accessories denote social standing, class, and soforth. They exist as servants to another race.
The gigantic race. They have only a single eye. They have bony spines down their backs. They have powerful psychic abilities. Their government is corrupt. A great destiny awaits them, and they wait for it patiently.
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