The race of mouse-people. In their culture, acrobatics is a highly prized ability. Their magical practices tend to focus on alchemy. They are split into two conflicting factions. Their government is a confederacy. The god that created them in turn abandoned them.
The malformed race. They have eyes that change color constantly. They have pointed ears. They change genders as they age. They employ a servant species for some tasks. Their government is a magiocracy that is entirely dysfunctional. They completely control an empire that is known for its predictable weather. They are the reincarnation of another species.
The race of Trolls. They are well-known for their libraries. They lack inventiveness - all their technology and knowledge is ages old. They have no defining religion, but gladly adapt those of others. Their government is extremely corrupt. They are the descendents of another race.
The race of Unicorn-people. They worship a hierarchial pantheon of gods and goddesses. The god of rain is especially important to them. They believe the powers that be are intimately involved in their lives. Most religious observation is personal and intimate. Their government is a technocracy. A great destiny awaits them, and they wait for it patiently.
The race of halflings. They are dusky-skinned and orange-haired. They never need to sleep. In their culture, hand-to-hand combat is a highly prized ability. Their magical practices tend to focus on demonology. They are only interested in religion for practical value. The gods that created them in turn abandoned them.
The cumbersome race. They are black-skinned and have large mouths. In their culture, every person is expected to be good at mining. They are noted for their use of widespread semaphore systems and roadways. They seem to have a special purpose on the world.
The race of insect-people. In their culture, hunting is a highly prized ability. They are famous for their use of widespread semaphore systems and fantastic spices. They are exceptionally good at divination. They control a continent. They came from another world.
The race of intelligent Chimeras. They are legendary for their militamen and wizards. They are well-known for their ships. Their government is functional. They barely control a state that is known for its predictable weather. A great destiny awaits them, and they wait for it patiently.
The enormous race. They have bony plates instead of hair. They have large mouths. They produce great shipbuilders and herbologists. Their magical practices focus exclusively on transmutation. Their primary deity is a patron of their own race. They exist as scattered, disunified tribes.
The race of Unicorn-people. They are well-known for their erotic literature and gambling houses. Their magical practices tend to focus on plant magic. They are natural scavengers, able to take advantage or reuse anything. They have no defining religion, but gladly adapt those of others. They manage to control a poor forest city-state.
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