Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The hulking race. They are white-skinned, dark-haired, and have red eyes. They have six arms. They have short lifespans. They are genderless, and are able to reproduce on their own. They take naturally to caverns. They are well-known for their plays. They serve a race of gods excluded from this world. Their government is non-functional. They barely control an impoverished subterranean country. They seem to have a special purpose on the world.
The race of gnomes. They have four legs. They are famous for their amazing candies and siege engines. They are exceptionally good at plant magic. They worship a single goddess who works with a host of created sub-deities that are also worshiped. They believe the powers that be are intimately involved in their lives. They manage to control a rich jungle city-state that has been devastated by war.
The race of gnomes. They have many horns on their heads. They can withstand incredible damage before dying - or even slowing down. Their government is non-functional. They exist outside this dimension, but have some influence inside of this one.
The race of intelligent mammoths. Only their males are sentient. As a people, they are generally good at mining. They worship a single hermaphroditic deity who works with a host of created sub-deities that are also worshiped. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is ritualized and distant. They are the descendents of another race.
The race of gnomes. They have tails that are stinger-tipped. They are very dexterous. They take naturally to caverns. They are exceptionally good at flesh magic. Their government is a technocracy that is ethical in its own way.
The hulking race. They are black-armored and have three eyes. They are noted for their treasure-vaults. They avoid all kinds of magic except alchemy. They are extremely prudish. They worship a hierarchial pantheon of gods and goddesses. The goddess of animals is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. They completely control a rich island chain that has been devastated by war.
The race of dwarves. They are red-haired. They have an affinity for great plains. They worship a matriarchial pantheon of gods and goddesses. They believe the powers that be are intimately involved in their lives. Their government is a confederacy. They tend to be mistrusted by others - but no one can say why.
The race of sentient Cockatrices. Only their females are sentient. As a people, they are generally good at ancient languages. They are well-known for their drug dens. Their government is functional. They exist as servants to another race. They came from another world.
The race of halflings. They are green-haired and have orange eyes. They are a hermaphroditic race. They are noted for their soldiers and wizards. Their government is functional. They seem to have a special purpose on the world.
The race of halflings. They have dark-colored eyes. They are very wise. As a people, they are generally good at hand-to-hand combat. They worship a single hermaphroditic deity. They barely control a wealthy continent. They were created as part of a breeding experiment that went horribly wrong.

 

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