The race of halflings. They have dark-colored eyes. They are well-known for their use of widespread semaphore systems and seminaries. Their government is a feudal system that is functional. They exist as scattered, disunified tribes. They were created as part of a breeding experiment that was unexepctedly successful.
The race of gnomes. They are white-skinned. They are well-known for their archives. They are extremely prudish. Their government is a representative democracy. A great destiny awaits them, yet they know it not.
The monstrous-looking race. They have bony spines down their backs. As a people, they are generally good at ranged weapons. They are well-known for their great cities and black market. They love to encounter new species. They worship a single hermaphroditic deity who works with a host of created sub-deities that are also worshiped - this deity in turn has a nemesis responsible for evil in the world. They believe the powers that be are intimately involved in their lives. They completely control a peninsula.
The race of dwarves. They are light-skinned and fair-haired. They can withstand great damage. As a people, they are generally good at code-breaking. They are exceptionally good at illusion-creation. Their primary deity is a patron of their own race. Their government is a dictatorship that is corrupt.
The skeletal race. They are fair-haired. They naturally hybernate. They can extrude clouds of toxic gas. They are very dilligent. They worship a single abstract deity who works via assorted servants and messengers. They believe the powers that be are intimately involved in their lives. Most religious observation is done in private. Their government is functional. They control a state. They came from another dimension.
The malformed race. They are gray-furred and have four legs. Their sense of smell is incredibly powerful. Their language is maddeningly complex. They worship a single god who works with a host of created sub-deities that are also worshiped. Most religious observation is done in private. They completely control an empire. Their history conceals a great secret.
The thin race. They have feathers instead of hair. They have four eyes. As they age, they evolve into another species entirely. They are precognitive. They are thrill-seekers. They have no defining religion, but gladly adapt those of others. Their government is a plutocracy. Their history conceals a great secret.
The delicate-looking race. They are white-haired and have six legs. When they die, their bodies decompose instantly. They are very cunning. Though not xenophobic, they do like to keep a distance from other races. They completely control a city-state that bears a terrible curse.
The bulky race. They have strange ears. They have four legs. They appear to be changing into a different species over time. They have only one child at a time. They have biolumiescent organs on their bodies. Their magical practices tend to focus on earth magic. They worship a single hermaphroditic deity who is the cause of good in the world, and who has a nemesis responsible for evil. They believe the powers that be are intimately involved in their lives. Most religious observation is ritualized and distant. They barely control a poor state that is known as a source of strange minerals.
The misshapen race. They have white eyes with neither pupil or white. They have no legs. In their culture, stealth is a highly prized ability. Their government is an aristocracy that is inefficient. They manage to control an impoverished empire that is beset by a mysterious evil. The deities that created them in turn abandoned them.
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