The statuesque race. They are dark-skinned and light-haired. They have voracious appetites. They have excellent hearing. In their culture, every person is expected to be good at astrology. They worship a single abstract deity who is the cause of good in the world, and who has a nemesis responsible for evil. Most religious observation is done in public ceremonies. Their government is a technocracy that is efficient. They exist outside this dimension, but have some influence inside of this one. They are a magical mutation of another race.
The tiny race. They have spines instead of hair. They have six legs. They are extremely agile. They keep their promises - even if it means death. Their government is a plutocracy. They manage to control a wealthy country.
The race of Chimera-people. They produce great witches and prohpets. Their emotions are hard to understand for others. They turned their back on their old gods to follow newer ones. They exist only as slaves.
The race of gnomes. They are green-haired and have brown eyes. They are naturally good at astrology. They are noted for their schools and museums. Size is a mark of social class among them. They manage to control a continent.
The race of Manticore-people. They can change genders under certain conditions. They are famous for their schools and theaters. They have no defining religion, preferring to pick and choose from the pieces of other religions. Their government is efficient. They control a poor island that is dotted with mysterious ruins. They are intimately connected to an important prophecy.
The race of sentient Manticores. They worship a conflict-ridden pantheon of gods and goddesses. The god of crafting is especially important to them. Most religious observation is done in private. Their government is a technocracy that is entirely dysfunctional. They were created as part of a breeding experiment that failed - creating them instead.
The race of halflings. They are dark-skinned and have warmly-colored eyes. They are famous for their treasure-vaults and temples. They are easily bored. They worship an organized, patriarchal pantheon of gods and goddesses. The god of light is especially important to them. They believe the powers that be are intimately involved in their lives. Most religious observation is very disordered and disorganized. Their government is a meritocracy. They are the reincarnation of another species.
The race of cat-people. They are noted for their temples. They have a definite sense of fair play. They exist outside this dimension, but have some influence inside of this one.
The race of halflings. They are gray-haired. They take naturally to jungles. They have a rich culture. They manage to control a tropical state that is dotted with mysterious ruins.
The race of dwarves. They are well-known for their stables. They are unswervingly practical. Their government is ethical in its own way. They control a wealthy underground country. No one knows where they came from.
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