The deformed race. They are spine-covered and have bony plates instead of hair. They take naturally to great plains. They are noted for their fantastic spices and roadways. Their magical practices tend to focus on animal magic. They worship alien gods unheard of by others. They are intimately connected to an important prophecy.
The race of Kelpie-people. They take naturally to plains. They are well-known for their postal system and literature. They control a grassland empire that is prone to earthquakes. They came from another world.
The race of gnomes. They are white-haired. They are noted for their great monuments. Their magical practices tend to focus on transmutation. They are notoriously laid-back. Their government is a bureaucracy that is ethical in its own way.
The race of gnomes. They are gold-skinned and have green eyes. They are an all-male race. Their government is entirely dysfunctional.
The race of evolved Basilisks. They change genders as they age. Their magical practices tend to focus on enchantment. They manage to control a rich kingdom that bears a terrible curse. They tend to be mistrusted by others - but no one can say why.
The statuesque race. They are red-haired and have sucker-like mouths. Their sense of smell is incredibly powerful. They are exceptionally good at weather magic. They seek enlightenment. They have no defining religion, preferring to pick and choose from the pieces of other religions. Their government is a plutocracy. They have no country of their own, but work for other races.
The race of sentient monkeys. Their magical practices focus exclusively on weather magic. They worship a complex pantheon of gods and goddesses. The goddess of the weather is especially important to them. They believe the powers that be are generally distant and uninvolved in their lives. They manage to control an impoverished continent that is the site of a lost civilization.
The race of dwarves. They are yellow-skinned and fair-haired. They are naturally good at cartography. They are well-known for their sagas and armories. They control a country. They are intimately connected to an important prophecy.
The race of humans. They have light-colored eyes. In their culture, every person is expected to be good at cartography. They are noted for their black market. They have little sense of being a separate species - and integrate well with other races. Their government is a dictatorship that is functional.
The malformed race. They are armored. They are a hermaphroditic race. They take naturally to deserts. They are famous for their airships. They worship a single abstract deity who works via assorted servants and messengers. Most religious observation is done in private. A great destiny awaits them, yet they know it not.
Seventh Sanctum(tm) and its contents are copyright (c) 2013 by Steven Savage except where otherwise noted. No infringement or claim on any copyrighted material is intended. Code provided in these pages is free for all to use as long as the author and this website are credited. No guarantees whatsoever are made regarding these generators or their contents.