Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The colossal race. They have small mouths. They have a single horn on their heads. They appear to be changing into a different species over time. They are a hermaphroditic race. They have a strange mind-control ability. They are integrated into another culture, but have no land of their own. They were created as part of a magical experiment that was successful.
The race of gnomes. They are naturally, almost supernaturally, stealthy. Their magical practices tend to focus on fire magic. They are naturally competitive. They worship a single goddess who works with a host of created sub-deities that are also worshiped. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. Their government is a feudal system that is non-functional. They barely control an island that has been altered significantly by magic in the past. A great doom awaits them, and they know it not.
The massive race. They are white-skinned. They have the ability to withstand extreme cold. They are well-known for their gardens. Their government is entirely dysfunctional. They control a rich land whose recorded history goes back to the dawn of time. A great doom awaits them, and they are all too aware of it.
The race of gnomes. They are very cunning. They are famous for their roadways and armor. They avoid all kinds of magic except divination. They exist as nomads. A great doom awaits them, and they know it not.
The race of Chimera-people. They are famous for their amazing candies and ships. They worship a single god who works via assorted servants and messengers. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. Once slaves, they overthrew their masters and rule their realm now.
The race of elves. They are white-skinned. They are noted for the almost supernatural skill of their surgeons. The only kind of magic they can do is elemental magic. They control a peninsula that is known as a home for monstrous creatures. Their history is unknown even to them.
The spindly race. They have bony plates instead of hair. They have six arms. They actually eat magic to stay alive. They are very wise. They have an affinity for jungles. They worship alien gods unheard of by others. Their government is a confederacy that is extremely corrupt.
The race of Gargoyle-people. They are exceptionally good at alchemy. They worship a single hermaphroditic deity who works with a host of created sub-deities that are also worshiped - this deity in turn has a nemesis responsible for evil in the world. Most religious observation is very disordered and disorganized. They control a state.
The hulking race. They have two bat-like wings on their backs. They are very wise. They are famous for their roadways. Their magical practices tend to focus on air magic. They worship a single abstract deity who is the cause of good in the world, and who has a nemesis responsible for evil. Most religious observation is done in private. Their government is a meritocracy that is functional.
The bulky race. They have bony spines down their backs. They are naturally psychic. They are exceptionally good at transmutation. They are naturally aquisitive. Their government is a plutocracy that is functional. They exist outside this dimension, but have some influence inside of this one. They are a magical mutation of another race.

 

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