Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The race of elves. They are yellow-skinned and dark-haired. They are extremely agile. They are exceptionally good at death magic. Their government is a bureaucracy that is inefficient.
The race of dwarves. They have bony plates instead of hair. In their culture, juggling is a highly prized ability. Their magical practices tend to focus on enchantment. They worship alien gods unheard of by others. Their government is a feudal system that is entirely dysfunctional. They are integrated into another culture, but have no land of their own.
The race of halflings. They are fair-haired. They are noted for their sculptures and parks. They turned their back on their old gods to follow newer ones. Their government is a magiocracy.
The enormous race. They have four legs. They have two horns on their heads. They can see in the dark. They are well-known for their tombs and airships. They avoid all kinds of magic except animal magic. Their government is a confederacy that is ethical in its own way. Their history is unknown even to them.
The race of gnomes. They are yellow-skinned, dark-haired, and have dark-colored eyes. They have four legs. They are noted for the almost supernatural skill of their magic-users. Their government is non-functional. A great doom awaits them, and they are all too aware of it.
The bulky race. They are dark-armored and have bony plates instead of hair. They are very long-lived. Their society is split by gender - males and females are separate cultures. They are legendary for their warriors and slavers. Their magical practices tend to focus on dark magic. They were created as part of a breeding experiment that was unexepctedly successful.
The race of gnomes. They can see in the dark. As a people, they are generally good at poison-making. Their magical practices tend to focus on light magic. They have no defining religion, preferring to pick and choose from the pieces of other religions. They are integrated into another culture, but have no land of their own. They were created as part of a breeding experiment that failed - creating them instead.
The race of kangaroo-people. They are well-known for their messenger system and ships. They worship a complex pantheon of gods and goddesses. Most religious observation is ritualized and distant. Their government is a bureaucracy that is entirely dysfunctional. They barely control a grassland country that, in the past, was blessed by the powers that be. Their history is unknown even to them.
The race of intelligent crabs. They produce great militamen and hunters. The only kind of magic they can do is divination. They worship a pantheon of gods and goddesses. The goddess of the moon is especially important to them. Most religious observation is very disordered and disorganized. Their government is efficient. They control a continent.
The race of humans. They have cold-colored eyes. They are noted for their thieves and herbologists. They are well-known for their unusual spices. They worship a hierarchial pantheon of gods and goddesses. Their government is a magiocracy that is extremely corrupt. They exist as servants to another race. They are the descendents of gods.

 

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