Characters
The weak, paranoid, moral adventurer.
The awkward lawman looking for love.
The aged, humble marine.
The young farmer haunted by flashbacks.
The whiny beggar.
The marine who can't resist helping people.
The mean-spirited weapons master.
The weak, cooperative spy.
The tough, moralistic fence.
The awkward official.
The clumsy weapons master who is considered the worst in his/her profession.
The athletic, private, selfless official with a dark past.
The fearful, bloodthirsty traveler.
The patriotic architect with a dark past.
The tolerant bandit.
The enduring dancer.
The athletic, brave pharmacist.
The alienated, aloof smuggler who is a complete fraud.
The architect who is a complete fraud.
The unathletic gigolo.
The plain, extraverted sailor who hates animals.
The crippled, disillusioned, disloyal farmer.
The agile beggar who is prone to odd statements.
The playful explorer.
The agile, patronizing bandit.
The sloppy pharmacist from a good family.
The poised, biased, moral laborer.
The prospector searching for purpose.
The unambitious outlaw.
The tough, open-minded, self-righteous politician.
The crippled, sloppy bounty hunter.
The acrobatic traveler.
The clumsy bartender.
The persuasive martial artist who is cursed with bad luck.
The unathletic archivist.
The clumsy, shifty, sadistic businessperson who has an odd way of speaking.
The unathletic pedlar who is prone to odd statements.
The alienated weapons master with unusual luck.
The athletic, neurotic, self-righteous laborer escpaing the past.
The clumsy comic with uncanny abilities.
The graceful, dispirited, ethical traitor.
The striking, miserly, bigoted adventurer who is more than meets the eye.
The farmer who lost meaning in life.
The absent-minded heir who is given to moments of deep introspection.
The serious assassin who fell in with the wrong crowd.
The mystical assistant who suffers from a chronic medical condition.
The secretive, intimidating architect.
The immoral bartender.
The striking champion.
The unhappy servant who fears the future.
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