Characters
The young, opportunistic, moral explorer.
The weak, addled cleric.
The strong, unstable, introverted sailor.
The athletic, striking student who is dependent on medication.
The pragmatic, vocal weapons master.
The healthy, ugly rabble-rouser who fears the future.
The tough pedlar who hates animals.
The aged, infamous philanthropist.
The farmer who loves animals.
The sickly, serene prostitute.
The strong, heroic gigolo.
The plain prostitute.
The nice, sarcastic hunter trapped by the past.
The fence who fears people think he/she is a fraud.
The healthy official who hates animals.
The healthy, uncreative, boring theologian.
The unhappy, corrupt prostitute haunted by dark memories.
The healthy weapons master with big dreams.
The ignored gambler with little money.
The sickly, tactless, greedy bounty hunter.
The wise laborer.
The dispirited, distant merchant.
The industrious murderer who is given to moments of deep introspection.
The serious heir needing a friend.
The pretender with little money.
The unathletic, corrupt hunter.
The diabolical, bullying gambler.
The beggar who fears the future.
The nimble, smooth gambler.
The weak mercenary.
The spy with a large fortune.
The just, vicious archivist who can't resist a fight.
The young, hateful musician from nowhere.
The clumsy, tolerant beggar haunted by flashbacks.
The lonely thief.
The awkward, mature musician.
The enduring, homely servant who is considered the worst in his/her profession.
The plain laborer.
The graceful, stingy hermit.
The slothful, popular beggar.
The artistic, brave leader who suffers from a chronic disease.
The whiny martial artist.
The persistent teacher.
The heroic pedlar who is considered the worst in his/her profession.
The peaceful, cooperative leader with a chemical dependency.
The persuasive cleric who is an outsider.
The young, ethical soldier.
The courageous archivist with unexpected depths.
The energetic businessperson.
The wily, distant impostor trapped by the past.
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